I have always felt the aftermath of a party can tell a lot about what happened during the event (whether you remember it or not). So here is an apartment after a big one. The goal of this project was to create an architecturally accurate apartment, that has also clearly been lived (and partied) in.
Programs used: Maya, Substance Painter, Substance Designer, Photoshop, Unreal 4
A playable version of the environment can be downloaded here