
DEVON CARLSON
3D Environment Artist
Community Stuff
Flying Gift Stop
Created for the Run for Stuff app.
This was the first project I’ve created with an unlit character and a outline. It was made to be viewed in AR and on a top down map.
Graphic Design Stuff

Created while interning at BigBoy Marketing Agency for their weekly social media ads.

Created while interning at BigBoy Marketing Agency for their weekly social media ads.

Created while interning at BigBoy Marketing Agency for their weekly social media ads.

Created while interning at BigBoy Marketing Agency for their weekly social media ads.
Game Jam Stuff

Cheer Up
Third place winner in the 2015 Extra Life Game Jam. Created by a team of three developers in 24 hours.
I made the characters and cheerUps (heart, star, dollar sign). The environment is from the Unity store.


Base character, other characters are just texture variations.

Modeled and rendered in Maya. Toon shader added in Unity

Parallel Drive
Third place winner in the 2015 GDX Super Jam. Created by a team of five developers in one week.
I contributed some of the models and textures in game, as well as, project managment.
Full game can be downloaded

Main room in middle of teleport. Made in Unity

All the objects I modeled and/or textured that were used in game. All other in game textures where created by the 2D artist.

After completing the first puzzle. Made in Unity
